Hyunseok Jeong Design | Level Design

HYUNSEOK JEONG

Level Designer

Overdrive Zone

Multiplayer soccer arena
(In Development)

Project Overview

My Role

Level Design

Other Tasks

Engine: Unity

Platform: Mobile

Team Size: 5

Development Period: Jan 2026 – Present

Overdrive Zone is a multiplayer arena map created for Super Soccer (Working Title), a 2v2 arcade-style soccer game currently in development. The level takes place in a rectangular arena where two teams compete to score goals within a limited match time.

 

The map features side boost lanes that allow players to quickly traverse the arena and create offensive opportunities. The design supports fast-paced multiplayer gameplay focused on movement, positioning, and continuous player engagement.

Design Goals

Goal 1: Incorporating Traditional Soccer Field Elements

The layout takes inspiration from the structure of a traditional soccer field, using recognizable elements such as goals and clearly defined opposing sides. These familiar elements help players quickly understand the space and the objective.

Goal 2: Simple Layout for a Fast-Paced Mobile Experience

The layout takes inspiration from the structure of a traditional soccer field, using recognizable elements such as goals and clearly defined opposing sides. These familiar elements help players quickly understand the space and the objective.

Goal 3: Encouraging Movement and Strategic Decisions

The layout takes inspiration from the structure of a traditional soccer field, using recognizable elements such as goals and clearly defined opposing sides. These familiar elements help players quickly understand the space and the objective.
Level Design

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Other Tasks

Goal 1: Incorporating Traditional Soccer Field Elements

Simple map that matches fast paced gameplay that we are aiming for.

Encouraging Movement and Strategic Positioning

Simple map that matches fast paced gameplay that we are aiming for

 Simple and Readable Layout for Mobile Gameplay

Simple map that matches fast paced gameplay that we are aiming for

Design Goals

Design

Ideation

Design Document

This document provides an explanation of how the puzzles in the first level function.

Link: Overdrive Zone LDD